
Digital Game & Simulation
Associate of Applied Science
As consumers become more sophisticated, expecting more realistic video games, simulations, animations and special effects, talented multimedia artists, animators and game designers will be in steady demand.
In Digital Game and Simulation AAS, you can choose to focus on creating realistic video games and simulation animations or on designing, planning and writing code for software to turn ideas, art, sound, animation and music into games or simulations.
Title IV Financial Aid eligible: Yes
Location
West Campus
Contact Information
Division of Arts
Dean: 520.206.6690
Dept. Chair: 520.206.6914
Program Advisor: 520.206.6856
Information Sessions
Program Information
Similar Programs
Careers
Completing this program can lead to employment in a variety of different careers. Here are some examples of occupations related to this program with associated Pima County-based annual median wages. Some careers may require additional education or training. Source: EMSI
Occupation | Annual Median Wage |
Graphic Designer | $38,162 |
Multimedia Artist/Animator | $22,952 |
Program Requirements 2020-2021
Department faculty or advisor approval is recommended when selecting a concentration.
General Education Requirements
This section lists general education requirements that are not fulfilled by core or support courses.* A grade of C or better is required for graduation.
General Education Requirements | Credits | |
Arts and Humanities Requirement For the Animation and Production concentration - Recommend: ART 100, 131, or HUM 253 For the Programming concentration - Recommend: HUM 251, 253, or PHI 101 |
3 | |
Social and Behavioral Sciences Requirement Recommend: HUM 260, PSY 132, or SOC 120 |
3 | |
Mathematics or Science Requirement For the Animation and Production concentration - Recommend: MAT 142, BIO 160IN, BIO 184IN, or GEO 102IN NOTE: The Math Competency must be met. For the Programming concentration - MAT 188 fulfills this requirement |
0-4 | |
Other Requirement For the Animation and Production concentration - Recommend: ART 115 For the Programming concentration - MAT 189 fulfills this requirement |
0-3 | |
Special Requirement Fulfill the C or G requirement by taking appropriate courses in the above categories. |
||
Subtotal | 6-13 |
Required Core Courses
A grade of C or better is required for graduation.
Course # | Course Title | Credits |
GAM 101 | Game Design I | 4 |
GAM 102 | Game Design II | 4 |
GAM 120 | Introduction to Game Programming | 4 |
GAM 201 | Game Design III | 4 |
GAM 218 | Game Design Portfolio Capstone | 4 |
Subtotal | 20 |
Required Support Courses
A grade of C or better is required for graduation.
Course # | Course Title | Credits |
STU 100 | College Success and Career Planning | 1 |
WRT 101 | English Composition I [SUN# ENG1101] | 3 |
Subtotal | 4 |
Core Concentrations
Complete courses from one concentration. A grade of C or better is required for graduation.
Course # | Course Title | Credits |
Digital Animation and Production Concentration (Concentration Code: DAGA) | ||
ART 213 | Life Drawing | 3 |
DAR 120 | Applied Computer Graphics | 4 |
DAR 122 | Desktop Graphics: Adobe Illustrator | 4 |
DAR 176 | Digital Animation | 4 |
DAR 221 | Photo Image Editing: Adobe PhotoShop | 4 |
DAR 251 | Computer 3D Animation: Maya | 4 |
DAR 258 | Advanced Computer 3D Animation: Maya | 4 |
Subtotal | 27 | |
Digital Programming Concentration (Concentration Code: DAGP) | ||
CIS 129 | Programming and Problem Solving I | 4 |
CIS 131 | Programming and Problem Solving II | 4 |
CIS 142 | Introduction to C# | 3 |
CIS 278 | C++ and Object-Oriented Programming | 4 |
GAM 150 | Game Programming I | 4 |
GAM 151 | Game Programming II | 3 |
GAM 296 | Independent Study in Game Design | 4 |
MAT 188 | Precalculus I | 4 |
MAT 189 | Precalculus II | 3 |
Subtotal | 33 | |
Total | 63-64 |
Program/Major/Concentration Codes: AASDAG/DAG1/**** (see concentration codes below)
www.pima.edu/digital-game-aas