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Digital Game and Simulation

Associate of Applied Science

Prepare for a career in digital games and simulations.

Program/Major/Concentration Codes: AASDAG/DAG1/**** (see concentration codes below)

Title IV Financial Aid eligible: Yes

What can I do with this degree?

Career options:  Become a game play tester; game designer or programmer; or an artist, character builder, or modeler working with digital games and simulations.

Academic options:  While this degree was not designed to transfer to a 4-year university, it may apply toward Bachelor of Applied Science (BAS) or other programs.  See Pima’s Transfer Partnerships page to determine which universities offer BAS programs, and research how the universities may accept this program in transfer.

Program Requirements 2018-2019

Department faculty or advisor approval is recommended when selecting a concentration.

General Education Requirements

This section lists general education requirements that are not fulfilled by core or support courses.* A grade of C or better is required for graduation.**

Credits
Arts and Humanities Requirement
  For the Animation and Production concentration -
    Recommend: ART 100, 131, or HUM 253
  For the Programming concentration -
    Recommend: HUM 251, 253, or PHI 101
3
Social and Behavioral Sciences Requirement  
  Recommend: HUM 260, PSY 132, or SOC 120
3
Mathematics or Science Requirement
  For the Animation and Production concentration -
    Recommend: MAT 142, BIO 160IN, BIO 184IN, or GEO 102IN
    NOTE: The Math Competency must be met.
  For the Programming concentration -
    MAT 188 fulfills this requirement
0-4
Other Requirement
  For the Animation and Production concentration -
    Recommend: ART 115
  For the Programming concentration -
    MAT 189 fulfills this requirement
0-3
Subtotal 6-13

 

Required Core Courses

A grade of C or better is required for graduation.

Course # Course Title Credits
GAM 101 Game Design I 4
GAM 102 Game Design II 4
GAM 120 Introduction to Game Programming 4
GAM 201 Game Design III 4
GAM 218 Game Design Portfolio Capstone 4
Subtotal 20

Required Support Courses

A grade of C or better is required for graduation.

Course # Course Title Credits
STU 100 College Success and Career Planning 1
WRT 101 English Composition I [SUN# ENG1101] 3
Subtotal 4

Core Concentrations

Complete courses from one concentration. A grade of C or better is required for graduation.

Course # Course Title Credits
Digital Animation and Production Concentration (Concentration Code: DAGA)
ART 213 Life Drawing 3
DAR 120 Applied Computer Graphics 4
DAR 122 Desktop Graphics: Adobe Illustrator 4
DAR 176 Digital Animation 4
DAR 221 Photo Image Editing: Adobe PhotoShop 4
DAR 251 Computer 3D Animation: Maya 4
DAR 258 Advanced Computer 3D Animation: Maya 4
Subtotal 27
Digital Programming Concentration (Concentration Code: DAGP)
CIS 129 Programming and Problem Solving I 5
CIS 131 Programming and Problem Solving II 5
CIS 142 Introduction to C# 4
CIS 278 C++ and Object-Oriented Programming 4
GAM 150 Game Programming I 4
GAM 151 Game Programming II 3
GAM 296 Independent Study in Game Design 4
MAT 188 Precalculus I 4
MAT 189 Precalculus II 3
Subtotal 33
Total 63-64
* Other general education requirements are fulfilled by required core and support courses: Communication Requirement - WRT 101 fulfills this requirement.
** In the general education categories, select courses so that at least one course is marked "C" (cultural diversity) or "G" (global awareness). 

www.pima.edu/digital-game-aas