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Program Outcomes - Digital Game and Simulation AAS

Upon successful completion of the Digital Game and Simulation AAS Degree program, the learner will be able to:

1. Identify and analyze copyright and fair use issues in the digital arts industry.
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
2. Explain the relationships between the various digital arts areas.
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
3. Practice professional industry standards in meeting deadlines.
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
4. Employ professional ethics and attitudes in work creation.
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
5. Apply design and technical skills to create print media.
GAM 102, GAM 201, GAM 218, DAR 122, DAR 221, DAR 250, DAR 258
6. Apply design and technical skills to create interactive media.
GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 250, DAR 251, DAR 252, DAR 258
7. Analyze client needs
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
8. Analyze and critique design elements for effectiveness in communicating a concept
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
9. Differentiate between the various technologies appropriate for project completion.
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
10. Create digital arts projects that apply basic principles of design.
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218, GAM 150, GAM 151, DAR 122, DAR 221, DAR 250, DAR 251, DAR 252, DAR 258
11. Formulate (or interpret) criticisms and viewpoints of media in society.
GAM 101, GAM 218
12. Support diversity of ideas and concepts within a group environment.
GAM 101, GAM 102, GAM 120, GAM 201, GAM 218